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TCG
OCG
MD

Anti-Magic Arrows

At the start of the Battle Phase: For the rest of this turn after this card resolves, neither player can activate Spell/Trap Cards, or their effects. Neither player can activate cards or effects in response to this card's activation.

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Card Type
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Spell

Category
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Quick-Play Spell

Archetypes

N/A

Alternate Artwork

Sets

  • DPBC-EN004
    UR

    Duelist Pack: Battle City

  • MAGO-EN043
    PGR

    Maximum Gold

  • SBC1-ENG11
    C

    Speed Duel: Streets of Battle City

  • SBC1-ENG11
    ScR

    Speed Duel: Streets of Battle City

  • RA03-EN264
    PLScR

    Quarter Century Bonanza