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TCG
OCG
MD

Trap Holic

Target 1 Spell/Trap you control; destroy it, and if you do, Set 1 Normal Trap from your Deck, except "Trap Holic". It can be activated this turn, while you have 3 or more Traps in your GY. You can only activate 1 "Trap Holic" per turn.

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Card Type
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Trap

Category
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Normal Trap

Archetypes

N/A

Alternate Artwork

Sets

  • DUAD-EN078
    UR

    Duelist's Advance

  • DUAD-EN078
    SLR

    Duelist's Advance